Friday, November 2, 2012

Level 1




Here is my first level. I looked to Shank 2 for inspiration on the structure. I wanted to slowly introduce new problems and new solutions throughout the level. The pacing is an up and down structure with a quiz near the end so the player is prepared for the boss battle. Good basic structure for a level.

  1. 1 weak unit
    1. learn quick attack
  2. 3 weak units
    1. learn heavy attack
  3. 1 weak unit
    1. learn ranged attack
  4. none
  5. none
  6. 3 waves of units - STOP ZONE
    1. Learn Block
  7. none
  8. 3 waves of units 
    1. introduce shield unit
    2. learn uppercut
  9. none
  10. introduce ranged unit in tower - STOP ZONE
    1. learn vertical shot
  11. health zone
    1. learn health event
  12. 3 ranged enemies
    1. Learn aerial attack
  13. none
  14. 2 waves of units
    1. learn chop attack
  15. introduce heavy unit - STOP ZONE
  16. 3 weak units
  17. health zone
  18. QUIZ - 3 Waves; heavy, shielded and weaks units
    1. Learn lunge move
  19. health zone
  20. 2 waves of 4 units
    1. Spin move
  21. BOSS BATTLE
Combos/Controls:
Block: (2,3,4)
Upper Cut: (1, 3) x 2 - Knock shield off
Spin: (2,3) x 4 - multiple units
Chop: (1,3) +2 + (1,3) - Back of heavy
Lunge: (2,3) x 2 + (1,2)  - kill ranged enemy
Aerial Attack 1: 1 + ((2,3) x 2)
Aerial Attack 2: 1 + ((2,4) x 2)

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