Thursday, September 20, 2012
Quick Post About Guitar Hero
We think that we have settled on a new name for our game: Heros of Rock.
The point of this name is to invoke the image and ideas of rock band but it also ties into our story of two characters going to save the music industry. Especially in the indie space, the consumers need to have an idea of what their getting when they see the title. The word Hero with a musically inspired game certianly is associated with Guitar Hero. That's exactly what we're going for. First of all, we need people to think about the guitar hero controller and how that is different and special. Second - we need people to remember that rush of playing Guitar Hero.
That rush of playing guitar hero is our biggest selling point. Using guitars and drums to control characters will be a fun twist that's a bit of a gimmick but the real drive of this game is the music. People didn't like Guitar Hero because of the controller, they played it because of the reward system. There is something rewarding about creating music and Guitar Hero really nailed the points system. When you were playing those games, you got into the game because you were trying to get star power, you were trying to get more points, and you were constantly trying to create a song. It felt really good to put it all together. You felt really good when you got star power and when you nailed some awesome riff. I think that if we work hard, we can capture that feeling in our game. If we can nail that, we'll have a hit on our hands.
This is something we really need to remember during our pitch
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