Thursday, October 18, 2012

Interesting UI and Menu Screens

In advertising, a "touch point" is any point in which a consumer interacts with your brand. The concept is that regardless of the intential use of a product, people may have different feelings about it due to experiences.

I've been thinking about this a lot in terms of game menus and UIs. The menu of a game is the first interaction you have with the game. It can set the tone and quality of the game before the player hits start. In my personal experience, when I buy a bundle of games, a menu may help me determine if I want to seriously play the game or skip on to the next game.

A prime example of a stylish menu is the Brutal Legend menu. Brutal Legend is an incredible inspiration for me, not just because of the themes that are similar to our game, but because every detail of the game is geared towards the themes and content. The tutorial pages, the help screens, and the UI are all great and very "metal." The menu of the game is just spectacular.

The opening sequence of my game starts in the main character's bed room. I was thinking of using that bedroom as the menu for the game. Due to the fact that we're using a guitar to control the menu, I imagined the menu to be more horizontal than vertical. As the player strums or scrolls, the camera will change to different sections and objects in the room to display different menu content.

  • For the controls, the camera flys to a guitar.
  • For the credits, the camera flys to a signed Heros of Rock t shirt with our names
  • For the level select, the camera looks at the wall with posters on the wall
    • the different posters are respective to different game worlds
    • different "tour locations" on the poster correlate to different levels
  • A sound system represents continue game and start new game.

These are just some ideas I had about making a special menu screen. I know it's stretch and not something that I should focus on now but I'd like every interaction in the game to be interesting, down to the menu screen. Production quality can be seen and having something special would immediatly stand out in the indie space.

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